46: Alternative to fsx.CFG

Even using the Flying Zone Approach described in previous posts to configure the FSX system, it still provides general-purpose optimum settings only.

While flying around specific airports or areas, one may further need to fine-tune values of Target Frame Rate, Terrain and Water, Autogen Density, Traffic, etc.

Although this could be achieved via SETTINGS option in FSX, the SETTINGS option will simultaneoulsy revert TEXTURE_MAX_LOAD, TEXTURE_BANDWIDTH_MULT and LOD_RADIUS back to their default values of 1024, 40 and 4.5 respectively.

There seems to be no apparent option available but to quit FSX and change them back to your desire value via fsx.CFG.   However, this is silly since the fine-tuning objective is to make changes during a flightsim session.

The solution is as follows: Continue reading

45: Configuration Fits for ALL #5 – Back to BASIC

With all the files prepared from previous steps, here’s the BASIC programming part to load corresponding files automatically when a flying zone is selected.

C:\Users\Tom\AppData\Roaming\Microsoft\FSX

Continue reading

44: Configuration Fits for ALL #4 – fsx.CFG

The concept of this approach is to divide FSX into a number of flying zones so as to minimize the impact from too many addons installed onto the system.  Therefore, a number of corresponding fsx.CFG are created.  This not only allows customzing fsx.CFG for each flying zone but also makes subtle fine-tuning possible according to actual performance resulted from each scenery.

So, instead of having only ONE My Best FSX Setup, I am actually having EIGHT as shown in the table below.   The matching fsx.CFG will be loaded via the BASIC command when a zone is selected.

fsx.CFG for different flying zones

Next post regarding the BASIC program will be the last of the series.

43: Configuration Fits for ALL #3 – scenery.CFG

The more addons we install, the longer time FSX takes to load up a sim flight.  Deactivating sceneries from the Scenery Library won’t shorten load-up time as long as they remain in the Library.  The only solution is to remove them from the library completely.

Followings are scenery.CFG files modified for flying zones mentioned in Configuration Fits for ALL #2.  The matching scenery will be loaded via the BASIC program when a flying zone is selected. Continue reading