The confusions many Prepar3D users encountered after upgrading to version 2.5 are the result of a mixed subtle to major changes happened to the program’s long-held file structures that was inherited from Microsoft Flight Simulator.
Although many of these issues have been addressed by third-party manufacturers, it’s still useful to know what are the differences. Following is a list summarizing the changes (but not limited to) made to the new version compared to earlier versions:
Under Prepar3D Program Directory
- Folders REMOVED
Addon Scenery categories dialogs flights
- Files REMOVED
bkg.bmp cameras.cfg language.exp language.lib LWcfg.spb mpc.ini Prepar3D.exe.manifest SimDisplay.xml System.Windows.Controls.DataVisualization.Toolkit.dll ui.dll unins000.dat unins000.exe unins000.msg VIConfig.VIC VirtualRenderer.dll VirtualRenderer.exp VirtualRenderer.lib WPFToolkit.dll - Folders RENAMED
3rd Party (for aircraft) –> Ecosystem Missions –> Scenarios - Folders RELOCATED
Licenses and TritonResources folders previously under 3rd Party are now in Program Root Directory - Files RELOCATED
All *.CFG files under Program Root Directory are moved to the folders of Prepar3D.cfg and scenery.cfg default_thumbnail.jpg is moved to the uires folder - Folders NEWLY created
Countermeasures in SimObjects Weapons in SimObjects
Under Prepar3D.cfg Directory
- File NEWLY created
LWcfg.xml - Files MODIFIED
cameras.cfg DefaultRecordAndPlayback.xml fdr.dat Standard.xml WaterConstants.xml - Changes in Prepar3D.cfg
Default Flight RELOCATEDFrom
SITUATION=FLIGHTS\OTHER\Prepar3D (P3D Root Directory)
To
SITUATION=C:\Users\Tom\AppData\Local\Lockheed Martin\Prepar3D v2\Prepar3D_Default
(where Shaders folder is located)Note the name of the default flight also changed from Prepar3D to Prepar3D_DefaultAll SimObject Paths previously used as shown below REMOVED
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\Submersible
SimObjectPaths.7=SimObjects\Weapons
SimObjectPaths.8=SimObjects\CountermeasuresNew Entry ADDEDUseGlobalTerrainView=False
Under scenery.cfg Directory
- CFG Files RELOCATED from P3D Root Directory
airlines.cfg display.cfg effects.cfg fonts.cfg scenarios.cfg shadersHLSL.cfg simobjects.cfg suneffect.cfg terrain.cfg - DAT File RELOCATED from P3D Root Directory
stars.dat - XML Files RELOCATED from P3D Root Directory
AirObjectVisuals.xml license_academic.xml license_professional.xml license_professional_plus.xml SimObjectsDlls.xml ThermalDescriptions.xml - Changes in scenery.cfg
Addon Scenery Entry REMOVED from scenery.cfg
