After Zinertek released its Enhanced Airport Graphics for MSFS a few months ago, REX Game Studio just follows to announce their Real Global Airport Texture for MSFS as well. To me, it’s pretty similar to what they compete in FSX/P3D environment before.

In terms of pricing, REX’s version is $17.95, which is about a dollar more than Zinertek’s $16.97.
Does that extra dollar makes REX’s new product better than Zinertek’s?
Let’s put aside the quality of enhancement first, the extra one dollar does give users a choice of 4 combinations spawned from New & Used Taxiway Markings and Heavy & Light Rubber Buildups, against Zinertek’s only one universal style.
How are they different and are they better ?
Followings are two sets of photos briefly comparing the two products. I’ll give my choice at the end of the story.
Since the size of the photos are a bit large (1,800 x 1,100) , be patient if your network isn’t fast. Continue reading

Since I got the Cessna Trim Wheel from Saitek many years ago, I’ve been looking for a solution to this annoyance. But search is futile.
Regarding new features, the most significant should be the SE1000 AHRS mode in the PFD. Although it is different in style and operations from the G1000s on the default aircraft in MSFS, it functions equally as good in general.


release. I still haven’t tried re-installing MSFS yet due to various personal matters. But surely will do it again very soon.
