As explained in Post 90, BufferPools could effectively reduce stutters on some systems. Actually I was quite happy with its value set to 4,000 for a long time, until recently I upgraded to my current hardware on which FSX seems no longer benefited from it.
My Prepar3D V2 platform, on the other hand, reacts drastically different under the new 3-monitor setup. Stutters are virtually removed when Continue reading
