Another friend, Ty, commented on my Post 905, saying that despite having a fairly powerful machine, he hadn’t had luck with Lossless Scaling
either. However, he was able to run MSFS at all-ultra settings using NVIDIA Frame Generation. He also sent me a YouTube video that he said had helped him a lot.
What a coincidence! The video actually talks about a trick that I had stumbled upon two years ago, which I already reported in my Post 836: My “Limited by Main Thread” Fix.
The key of the trick was to keep the “Limited by Main Thread” status green as much as possible by setting the “Frame Rate Limit” option to 50%.
I had been using this trick ever since, but I gradually forgot about it and, at some point, turned it off.
Reminded by Ty’s note, I immediately checked my MSFS settings, only to discover that there was no “Frame Rate Limit” anymore in the SU4 Beta. Continue reading
