905: Gave Lossless Scaling Another Try

In response to my frustrations with Lossless Scaling, my friend Glenn kindly shared his experience and settings in the comment section of my post #903, encouraging me to give his setup a try since it is working pretty well for him.

Frankly, I really wanted Lossless Scaling to work on my system, too.  So I followed Glenn’s instructions (edited slightly for readability) below:

Glenn:  In nvcp (NVIDIA Control Panel):- Disable gsync; Set vsync to let application decide; and Set low latency to off.

T:  I don’t see the gsync function, probably my GTX3080Ti card doesn’t support it. Have reset low latency from Ultra to OFF.

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903: I feel a little “lost” about Lossless Scaling

I bet many of you have heard of a tool called “Lossless Scaling,” which claims to improve gaming experience by smoothing out the game through LSFG frame generation, optionally using various scaling algorithms and machine learning models (such as LS1) to improve quality or performance.

The description sounds great.    And many flightsimmers on the Internet have reported excellent results by using the tool.   Sadly, that wasn’t the case for me.

I’ve been using this tool for a while, probably around the time of its second update. Since then, I’ve enabled it on and off numerous times and played around with various settings, including loads of suggestions I’ve found online.

But the results have been similar every time: Continue reading