911: My MSFS Graphics Settings 25-1210

The official FS2024 SU4 has been released.   I must say that it is superb and excellent and even better than the Beta I’ve been running over the last few months.

Here’s the minor update of my Graphics Settings for FS2024 SU4 (1.6.32.0).  Actually, I seldom run FS2020 these days, but I am still keeping it in my system because there are addons compatible with and can be ported to FS2024.

Crucial to this update: Continue reading

910: Adding Onboard Passengers

Here’s how to add onboard passengers on the aircraft if you need companions during your flights.

1.) Open EFB
2.) Select Payload and Fuel
3.) Click Configure
4.) Select Seats
5.) Add passengers to the empty seats
6.) Click Load Aircraft and Confirm

For larger aircraft, the procedure for adding passengers is more or less the same as described above, although there may be some differences between different aircraft.

Note that characters are generated at random. They could be men, women, or children of different ages.

If you wish to fly alone, Continue reading

909: My ReShade & AimxyZ Update 25-1025

Following my earlier Graphics and NVIDIA adjustments, my ReShade and AimxyZ settings for FS2024 were tuned accordingly as follows.

908: My MSFS Graphics Settings 25-1022

Here’s an update of my current Graphics Settings for FS2020 and FS2024 SU4 Beta (1.6.16.0).   Since I basically don’t run FS2024 SU3 anymore, its settings have been and will be excluded from this and future updates.

Crucial to this update: Continue reading

904: I am amazed by Dead Vegetations

The MSFS2024 SU4 Beta is amazing me in many ways.   For one, dead branches of vegetations are somethings I’d never seen in other flight simulators before.
Click to see the image in 100% but beware that Continue reading

902: Screen Flickering Resolved

The just released 1.6.13.0 update has resolved the screen flickering issue that occurred when Nvidia and AMD options for Anti-aliasing and Frame Generation were used together in MSFS2024 SU4 Beta.

Although the alternative use of TAA due to the conflict has yielded good results, the Nvidia and AMD combination is still my preferred choice as it delivers better sharpness and framerate over the other in my system.

In addition, the issue of incredibly long loading time for new airports came with the very first Beta seems to have been resolved as well. Continue reading

901: To Cut the Trees Short

Following is a quick image comparison of two addons that help me reducing oversized trees in MSFS2024.   The freeware, Forest Enhancement Mod by badnick578, was downloaded from Flightsim.to.   The paid one, Smaller Trees Pro by 4Simmers, was purchased directly from the simulator store.

For bigger pictures, click on the images:

Generally, both addons achieve the goal of shortening vegetations in MSFS2024 without compromising performance.

Personally, the winner goes to Continue reading

899: Savage Norden Gauges Released

The STOL Savage Norden from Got Friends isn’t quite my cup of tea and probably isn’t attracting many eyeballs among flightsimmers, frankly speaking.  But its Airspeed Indicator and Altimeter do look fancy and beautiful.  It was fun to create them as well, although they took me more than twice as long as I would have taken to create similar gauges.
   
Additionally, since the G5 PFD works great with the two instruments to build up a glass-like cockpit environment, Continue reading

898: My MSFS Yoke Settings 25-0925

Ever since I started playing MSFS, I’ve found the simulator to be a bit too responsive to vertical movements.  Especially in the new MSFS2024, many aircraft even take off on their own without needing me to pull the stick at all.

Below are my Yoke settings in which I reduced the sensitivity of Y axis accordingly to offset this lightness in MSFS2024 and MSFS2020.

MSFS2024
Continue reading