My graphics setting in MSFS has been changed accordingly to the recent SU7 and Game of the Year (GOTY) update. Improvements are seen in general.
Regarding the highly anticipated DX12, although the overall image quality with the new feature is enhanced and refined, and framerate seems affected very little only; unfortunately, it does brings frequent micro-stutters in many locations. So DX11 is kept to be my choice. Continue reading
Settings
735: My SU6 Settings with AN RTX3080 Ti
As the price of graphics cards goes down a bit lately, I decided to replace my 3-year-old GTX1080 Ti card with an RTX3080 Ti card last week. I was planning to get the ASUS ROG version but it was out of stock and no schedule for next shipment at that moment. So I got the TUF edition instead.
Frankly, with 12GB GDDR6X memory and a 1,755MHz over-clock rate, it is still a very powerful card to be used in MSFS for the next few years…I guess.
In general, I got an extra 75% to more than double the framerates with the new card straight from the box. Not to mention I pushed many settings to Ultra in the Sim.
Here’s the update of my Graphics Settings in SU6 with the new card. And I listed the framerates I roughly got from various activities and locations at the bottom of the table. Continue reading
733: A Possible SU6 Fix to Store Users
While I was staying up late downloading the SU6 in the middle of the night, I received an email from John H. Helms saying that he couldn’t get his MSFS (Store version) updated to SU6.
He said the Sim notified him there was an update and took him to the Store. But there was no update option at all.
He tried resetting the MS Store and logging off the Store, rebooting computer, and logging on again. Neither worked. He added that all previous updates worked without any problem.
While he was a bit confused about it all, he thought he did the followings to get the update eventually: Continue reading
732: SU6 IS Good
After spending about 2.5 hours completing the SU6 Update, I played with it for 30 minutes with all addons and settings I last used in SU5. Although I couldn’t tell what differences are exactly made, I am pretty impressed that the SU6 is quite good.

Regarding the update process, Continue reading
725: My Settings Now on Menu
Since my Graphics and nVidia Settings for MSFS are continually changing, instead of writing new Posts for them everytime, corresponding static pages with highlights of changes to them have been created.
In addition, Continue reading
723: My SU5 Tuning #4 – ReShade
In MSFS, objects in far distance, even on a clear fine day, are too hazy to me. This is one thing in particular I dislike. And the Sim Update 5 (SU5) further worsens it as the overall color tone has been washed out, making the scenery looks very dull.
I use ReShade to tune the screen to my preferences. Click image to enlarge.

The app is somewhat like the “Shade for FSX” that changes the atmospheric effects in FSX in the old days, but ReShade for MSFS is more sophisticated. And most importantly, I don’t see any impact from using it at all.
Continue reading
721: My SU5 Tuning #2 – Graphics Settings
With the improvements brought by the MSFS Sim Update 5 (SU5), I can push many graphics rendering options further to the higher ends.
However, I decided to make changes to only four of them in the end because I don’t see any noticeable benefits of changing the others as well. Therefore, I’d rather keep them as they were so as to grasp more power leveage on hand for the running of the simulator as a whole.
Following are the Graphics Setting updates for my 1080Ti computer (3090 to come later) with the SU5. Continue reading
720: My SU5 Tuning #1 – nVidia Control
Update does not necessarily bring improvements to all aspect. One noticeable degradation from the recent MSFS Sim Update 5 (SU5) to me is the increased aliasing of the aircraft in external views and many other objects closing by.
As reported in my Post 716 and 717, my MSFS Settings were just finetuned a couple of weeks ago. Except the Power Management I changed to Prefer Maximum Performance in nVidia Control, all others were kept as Default without changes.
With SU5, I have to adjust many items in nVidia Control related to antialiasing accordingly in order to counteract the image degradation. Continue reading
717: CPU Still Crucial in MSFS
Regarding the Graphics Settings of my two computers in the last Post, some friends asked what the specifications of my two PCs are and questioned if it is justified to compare them side by side since there aren’t much too difference in the comparison chart shown in the post.
Yes, interestingly, except a few items I set higher than the other, most of the settings between the two PCs are identical, even their looks under my desk.
Continue reading
