Although the result from the First Run was good, the ultimate goal is still to push the Image and Autogen Complexity of my FSX system to the maximum while having all flights running as smooth as possible.

As expected, when settings of Scenery Complexity and Autogen Density were slided to Extremely Dense, stutters became obvious even though overall framerates remained relatively stable around the preset level of 39.
For this tuning, most of the test flights were taken place in Darrington Mun 1S2. The place is ideal to help evaluate the balance between image complexity and fluidity of a system as autogen objects in the area are so abundant.
Basing on the fsx.CFG from Part 3, followings are the tweaks (including those from Part 3) that I applied after repeated testings:
| [BufferPools] |
| PoolSize=4000 |
| RejectThreshold=524288 |
| [GRAPHICS] |
| ForceFullScreenVSync=1 |
| [Display] |
| ChangeTime=1.0 |
| Transition Time=1.0 |
| WideViewAspect=True |
| [Main] |
| DisablePreload=1 |
| [DynamicHeadMovement] |
| LonAccelOnHeadLon=0 |
| LonAccelOnHeadPitch=0 |
| RollAccelOnHeadLat=0 |
| YawAccelOnHeadLat=0 |
| RollAccelOnHeadRoll=0 |
| MaxHeadAngle=0 |
| MaxHeadOffset=0 |
| HeadMoveTimeConstant=0 |
| [SCENERY] |
| IMAGE_COMPLEXITY=5 |
| [TERRAIN] |
| TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=350 |
| LOD_RADIUS=6.0 |
| AUTOGEN_DENSITY=5 |
Amongst all the tweaks, [BufferPools] is the most important part to the ultimate performance result. In addition, TERRAIN_MAX_AUTOGEN helps a lot by reducing autogen objects too.
Actually, setting the PoolSize value to “0” also renders a comparable result similar to setting the value to 4000. The 4000 value is eventually used because it doesn’t require the additional ALLOW_SHADER_30 command. (See my earlier post regarding BufferPools here.)
In fact, there are still a few more tweaks could be further tested, including:
- AffinityMask
- Fiber_Frame_Time_Fraction
- HighMemFix
- Texture_Bandwidth_Mult
- TextureMaxLoad
- Swap_Wait_Timeout
However, as the overall performance is quite good, so I call it a day for now. Nevetheless, will keep testing my exisiting setup with unapplied tweaks above.
NOTE:
Proper tuning of Display Card is CRITICAL to the final result.

Tom Tsui, Thank you so much!!!
I used your tweaks and the FSX is pefect! I can now have full sliders on Autogen and density and get 30FPS! The best tweak I have found so far…
Congratulations!
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Glad to hear that. That’s really the main objective of my blog — to share my experience so that others could save some time in system setup and enjoy more in flying around. Tom
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The CFG below works fine for me.
Phil Murfin
Matlock UK
[GRAPHICS]
HIGHMEMFIX=1
ForceFullScreenVSync=1
Allow_Shader_30=1
Stale_Buffer_Threshold=2147483647
SHADER_CACHE_PRIMED=1693458432
D3D10=1
TEXTURE_MAX_LOAD=4096
NUM_LIGHTS=7
AIRCRAFT_SHADOWS=1
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=1
LANDING_LIGHTS=1
AC_SELF_SHADOW=1
EFFECTS_QUALITY=2
GROUND_SHADOWS=1
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=1
SHADER_CACHE_PRIMED_10=1693458432
[SOUND]
AmbientUIMusicVolume=-6.000000
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND=1
SOUND_QUALITY=2
SOUND_LOD=0
UISound=1
AmbientUI=1
[Display]
RUNWAY_LIGHTS_VASI_SCALAR=0.5
RUNWAY_LIGHTS_SURFACE_SCALAR=0.4
RUNWAY_LIGHTS_STROBE_SCALAR=0.7
RUNWAY_LIGHTS_APPROACH_SCALAR=0.5
ChangeTime=1
TransitionTime=1
windowTitleTextColor=255,255,255
ActiveWindowTitleBackGroundColor=0,28,140,64
NonActiveWindowTitleTextColor=255,255,255
NonActiveWindowTitleBackGroundColor=24,33,87,64
InfoUpperRightTextColor=255,0,0
InfoUpperRightBackGroundColor=0,0,0,0
InfoLowerLeftTextColor=255,255,255
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoBrakesEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoOverspeedEnable=True
BLOOM_EFFECTS=1
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=400
TextureMaxLoad=9
UPPER_FRAMERATE_LIMIT=29
WideViewAspect=True
[Main]
DisablePreload=1
HideInfoText=1
FIBER_FRAME_TIME_FRACTION=N/A
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
ProcSpeed=7787
PerfBucket=7
Location=124,110,1156,876,\\.\DISPLAY1
Maximized=1
HideMenuNormal=1
HideMenuFullscreen=1
SimObjectPaths.6=SimObjects\TrafficX
[DynamicHeadMovement]
LonAccelOnHeadLon=0 <== Speed up Head Movement; Default=-0.020000
LonAccelOnHeadPitch=0 <== Speed up Head Movement; Default=-0.010000
RollAccelOnHeadLat=0 <== Speed up Head Movement; Default=0.010000
YawAccelOnHeadLat=0 <== Speed up Head Movement; Default=-0.100000
RollAccelOnHeadRoll=0 <== Speed up Head Movement; Default=0.100000
MaxHeadAngle=0 <== Speed up Head Movement; Default=5.000000
MaxHeadOffset=0 <== Speed up Head Movement; Default=0.300000
HeadMoveTimeConstant=0 <== Speed up Head Movement; Default=1.000000
[PANELS]
IMAGE_QUALITY=1
DEFAULT_VIEW=0
QUICKTIPS=0
PANEL_OPACITY=100
PANEL_MASKING=1
PANEL_STRETCHING=1
UNITS_OF_MEASURE=1
[Weather]
WindshieldPrecipitationEffects=1
MinGustTime=10
MaxGustTime=500
MinGustRampSpeed=1
MaxGustRampSpeed=200
MinVarTime=5
MaxVarTime=50
MinVarRampSpeed=10
MaxVarRampSpeed=75
TurbulenceScale=1.000000
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WeatherGraphDataInDialog=0
AdjustForMagVarInDialog=1
DynamicWeather=2
DownloadWindsAloft=0
DisableTurbulence=0
CLOUD_DRAW_DISTANCE=4
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=6
THERMAL_VISUALS=0
[DISPLAY.Device.NVIDIA GeForce GTS 250.0]
Mode=1280x1024x32
AntiAlias=0
[CONTROLS]
Controls_Default=Standard
Controls_Current=Standard
KBDAIL=64
KBDELEV=64
KBDRUD=64
JOYSTICKS=1
[TextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
[TextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
GForce=1,3
FuelPercentage=1,4
[TextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
FrameRate=2,1
LockedFrameRate=2,2
GForce=2,3
FuelPercentage=2,4
[SlewTextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
[SlewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[SlewTextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
FrameRate=2,1
LockedFrameRate=2,2
[Trusted]
C:\Program Files (x86)\EZCA\EZCA.exe.rbzqacwnrzwlocblcbniqkztwcnauzqukaznwihn=1
F:\FSDiscover!\FSDiscoverFSX.dll.anwawekuonwiuzuhzbotiztulauwhzkuzwuhnltw=1
F:\Flight Simulator X\A2A\Shared\A2A_Service.dll.rztineetrqkbceweurlhineubzwrchwlbwzqbwnn=1
F:\Flight Simulator X\GAUGES\ezgpsv4.GAU.obrblzoobokuqlrtneaqhizrlnwnqenbcnqcraeo=2
F:\Flight Simulator X\SimObjects\Airplanes\A2A_PiperJ3\panel\A2A_PiperJ3s.DLL.btwulnzbobkubluukaktobuocwrqzuinlccwbqoo=2
F:\Flight Simulator X\SimObjects\Airplanes\A2A_PiperJ3\panel\A2A_PiperSound.DLL.hknboccwctrhlnacenqniockieoelibtuiocubcu=2
F:\Flight Simulator X\GAUGES\Cessna.DLL.nrukurokucnqzqqwzututlclahnuanbhnlewahbw=2
F:\Flight Simulator X\GAUGES\Cessna172.DLL.kirukbaiwknniikockcrltcccauuazoaiebnbetz=2
F:\Flight Simulator X\GAUGES\Cessna182s.DLL.tclunioarkqkulaqkairlkthnznqnkicqhtwziru=2
F:\Flight Simulator X\GAUGES\CessnaWAlpha.DLL.oooneoeqrzccwciubtkhkbqewrebtlkkhoizkhel=2
F:\Flight Simulator X\GAUGES\Bendix_King_Radio.DLL.niicceihcazltloiqithwoqqeqrqnrihuuntelur=2
F:\Flight Simulator X\GAUGES\Bell_206B.DLL.btarlihizhwiockbwhzkuqhbkocruubqeuhoqqkk=2
F:\Flight Simulator X\GAUGES\CLS_FSX_SOUND.DLL.zhakicllokabtroohonccniuecittqhrkbborark=2
F:\Flight Simulator X\GAUGES\BoeingGeneric.DLL.raiwknzlbnqahuucrtziowakalquoltuocalieqe=2
C:\Program Files (x86)\EZCA\EZCA.exe.irnorlunlklhouqkiutizziezaorikbakeraqlan=1
F:\Flight Simulator X\SimObjects\Airplanes\Ants Drifter A-582\panel\Drifter.GAU.hzouuhcqlwekenkqiwzuakrqweutualorlbqbhnr=2
F:\Flight Simulator X\SimObjects\Airplanes\IRIS A-10A Warthog – CL\Panel\A10_sound.DLL.ehqwnozkkkinoilrohzoibalrbobthrzuwlkzieo=2
F:\Flight Simulator X\SimObjects\Airplanes\WoP3_Spitfire\panel\A2A_spit.DLL.kqwrlqlzkekqtqnnaqwrninlkqriqezqnbkrohic=2
F:\Flight Simulator X\GAUGES\HHDA20.DLL.wlnolrizchwrtoiekizkakcqkcbkbhualczztiei=2
[DynamicHeadMovement]
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
RollAccelOnHeadLat=0.010000
YawAccelOnHeadLat=-0.100000
RollAccelOnHeadRoll=0.100000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
HeadMoveTimeConstant=1.000000
[VirtualCopilot]
VirtualCopilotActive=1
[USERINTERFACE]
PageID=1
OpenATCOnCreate=0
SHOW_MISSION_CAPTIONS=0
PAUSE_ON_LOST_FOCUS=1
PROMPT_ON_EXIT=1
SITUATION=C:\Users\Phil\Documents\Flight Simulator X Files\Bakewell Showgroun South
Map_Orientation=2
ShowAllACPaintSchemes=1
SelectAircraftManufacturer=All
SelectAircraftPublisher=All
SelectAircraftType=All
[ATC]
ShowATCText=0
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_USER_ATC_COLOR=FFFFD21B
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_AI_ATC_COLOR=FFFF7840
AutoOpenAirTrafficWindow=0
UsePilotVoice=0
PilotVoice=0
[PointOfInterestSystem]
CycleSetting=0
[SCENERY]
SmallPartRejectRadius=1
LENSFLARE=1
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=5
PERF_MODE=MegaScenery
[TrafficManager]
AirlineDensity=60
GADensity=100
FreewayDensity=99
ShipsAndFerriesDensity=100
LeisureBoatsDensity=100
IFROnly=0
AIRPORT_SCENERY_DENSITY=5
[TERRAIN]
IMAGE_PIXELS_FOR_AUTOGEN_POLYGONS=1024
TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=800
TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1700
LOD_RADIUS=9.0 <== Increase coverage around the aircraft; Default=4.5
MESH_COMPLEXITY=100
MESH_RESOLUTION=25
TEXTURE_RESOLUTION=29
AUTOGEN_DENSITY=5
DETAIL_TEXTURE=1
WATER_EFFECTS=7
[AContain]
ShowLabels=0
ShowUserLabel=0
ShowLabelManufacturer=1
ShowLabelModel=1
ShowLabelTailNumber=0
ShowLabelDistance=1
ShowLabelAltitude=1
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelFlightPlan=0
ShowLabelContainerId=0
ShowLabelAirspeed=0
ShowLabelHeading=0
LabelDelay=1000
LabelColor=FFFF0000
[INTERNATIONAL]
ASLAT=2
ASLON=1
MEASURE=1
[REALISM]
PFactor=0.000000
Torque=0.000000
GyroEffect=0.000000
CrashTolerance=0.000000
General=0.000000
UnlimitedFuel=True
TrueAirspeed=False
AutoCoord=True
RealMixture=False
StressDamage=False
GEffect=False
ManualLights=False
GyroDrift=False
CrashWithDyn=False
CrashDetection=False
AutoTrim=False
[SIM]
SYSCLOCK=0
[STARTUP]
DEMO=0
SHOW_OPENING_SCREEN=0
STARTUP_DEMO=0
LoadWindow=1
[FACILITIES]
COUNTRY=United Kingdom
STATE=
CITY=Derby
GTL_BUTTON=1196
[Misc]
Com_Rate=7
[DISPLAY.Device.NVIDIA GeForce GTS 250.0.0]
Mode=1280x1024x32
AntiAlias=1
Anisotropic=1
[BufferPools]
PoolSize=0
RejectThreshold=54288
[MULTIPLAYER]
condAccoutPassword=0
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Thanks for the sharing, Phil. It’s a pretty long one. Haha.
BTW, impressed by some of your settings that are extremely high. Small monitor does have its advantage. I’ve been thinking of replacing my 30-inch monitor with three 22-inch monitors. Space is a concern since I still need my PC for daily work.
Tom
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