As known, the more complex and demanding the settings are, the more impacts will be on the simulator. Followings are my current choices and preferences:

♦ Disable FXAA improves image sharpness
♦ Found very slight difference among 2, 4 and 8 Samples in MSAA
♦ Texture Filtering=8 gives the best balance
♦ Similarly, found no obvious difference in higer texture resolution
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Options don’t have obvious impact on my system
♦ Mesh and Texture Resolution
♦ Autogen Vegetation Density
♦ Water Detail and Special Effects
♦ SimObjects in Reflections
♦ Bathymetry
Options that hit
♦ Terrain – slight to medium
♦ Vegetation – medium to high
♦ Buildings – medium to high
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Above combination provides the best result
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Traffic could be set 20% to 30% higher without any issue.
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Next post will talk about the hardware aspect.
Stay tuned.

Hi, Tom!
Why are you don’t use HDR, Terrain and cloud shadows?
Without shadows and HDR this is a FSX :) I know this options are very big hit on performance, but…
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I simply don’t like the outcome of them. Nothing to do with the performance. I am experimenting somethings similar to Shade-for-FSX for P3D.
Tom
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Hi Tom, Thanks a lot for sharing all you research with us.
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You’re welcome. Tom
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