723: My SU5 Tuning #4 – ReShade

In MSFS, objects in far distance, even on a clear fine day, are too hazy to me.  This is one thing in particular I dislike.  And the Sim Update 5  (SU5) further worsens it as the overall color tone has been washed out, making the scenery looks very dull.

I use ReShade to tune the screen to my preferences.  Click image to enlarge.
Reshade_03L
The app is somewhat like the “Shade for FSX” that changes the atmospheric effects in FSX in the old days, but ReShade for MSFS is more sophisticated.  And most importantly, I don’t see any impact from using it at all.
Continue reading

722: My SU5 Tuning #3 – Menu Bar not Hiding

In MSFS sim update 5 (SU5), the white triangle of the menu bar on top of the screen doesn’t hide itself as it did in the past when you move away the mouse from it.MenuBar  Maybe a bug and probably will be fixed in future updates.

I remember there is a command or a key or something that can hide it but I don’t remember what it exactly is.

However, I do remember there is an addon I downloaded a few months ago that can hide the menu bar.  It’s called No Handle Bar from ither.

I didn’t use it then.   Now a good temporarily fix or maybe for good.

721: My SU5 Tuning #2 – Graphics Settings

With the improvements brought by the MSFS Sim Update 5  (SU5), I can push many graphics rendering options further to the higher ends.

However, I decided to make changes to only four of them in the end because I don’t see any noticeable benefits of changing the others as well.  Therefore, I’d rather keep them as they were so as to grasp more power leveage on hand for the running of the simulator as a whole.

Following are the Graphics Setting updates for my 1080Ti computer (3090 to come later) with the SU5. Continue reading

720: My SU5 Tuning #1 – nVidia Control

Update does not necessarily bring improvements to all aspect.  One noticeable degradation from the recent MSFS Sim Update 5 (SU5) to me is the increased aliasing of the aircraft in external views and many other objects closing by.

As reported in my Post 716 and 717, my MSFS Settings were just finetuned a couple of weeks ago. Except the Power Management I changed to Prefer Maximum Performance in nVidia Control, all others were kept as Default without changes.

With SU5, I have to adjust many items in nVidia Control related to antialiasing accordingly in order to counteract the image degradation. Continue reading

718: Scenic Spots Close at Hand

No idea where to fly to today?  Here’s the flightspots I ran into this morning which offers suggestions to many scenic places around the world in MSFS.
FlightSpot_001
All you need to do is Continue reading

715: Recalibrating Yoke and Rudder Pedals

Found this video on Youtube and followed what he suggested on recalibrating my Rudder Peddles and Yoke even though they are not from Redbird — my Yoke is from VRInsight and Rudder from Saitek.

The result was surprisingly good. Not sure if it is Continue reading

714: Setting MSFS Priority to High at All Time

Probably you have heard many suggestions saying that by increasing the CPU priority of a flight simulator from Normal to High, the program will run more efficently and stably.  I found it’s true on P3D and MSFS in my case.

Instead of manually changing the CPU priority to High everytime when MSFS starts, I am using the following simple app to help save my preferences for good.

It’s called Continue reading

709: A Fix to my RSG Interface not loading

One thing that frustrated me for quite some time was the RealSimGear Device Interface wouldn’t load up with MSFS automatically.

After the Interface was installed, I moved the whole package out from the MSFS\Community folder to the \Addons\Utility\RealSimGear folder on the same drive in my system, so that it could be activated via MSFS Addon Linkers.

Then I edited the Path of the Device Interface Module accordingly in the exe.xml file as follows:

<Launch.Addon>
    <Name>RealSimGear Add-on</Name>
    <Disabled>False</Disabled>
    <Path>F:\Addons\Utility\RealSimGear\bin\RealSimGear.exe</Path>
</Launch.Addon>

The path was correctly pointing to the RealSimGear.exe but the Device Interface simply wouldn’t load with MSFS.

I had been scratching my head for quite some time why the setting wouldn’t work until today Continue reading

697: My Full Forward View Update

After months of tuning the Full Forward View adjustments described in Post 638, I have standardized the settings of the following three (3) paramters in “LandingPilot” [CAMERADEFINITION.2] on all aircraft as follows:
FullView01
InitialZoom = 0.6
This gives me a zoom level generally the same as the external aircraft view.

InitialPbh = 0, 0, 0
This puts all aircraft on the ground horizontally without any tilting.

InitialXyz = x, x, x
These three values are aircraft-specific, in which I adjust: Continue reading