842: My MSFS Graphics Settings 24-0115

To be honest, I am quite happy with the Graphics Settings I came up to last month.  Followings are some more finetunings (highlighted in purple in image below) I revised over the month. MSFS_240115_SettingsM1
In short, Continue reading

841: Comanche EDM r1r02 Updated

MSFS_PA24_EDM_GIFSThe EDM830 for the A2A Comanche PA24-250 has just been updated to version R1r02, which includes minor bug fixes and digital number precision enhancements.

Download Links have been sent earlier today and they should be in all users’ mailboxes by now.  Should you not getting it, Continue reading

840: It’s not yet time to Upgrade

In the last few months, I’ve been repeatedly wondering if I should upgrade my computer, although the 3-years-old Intel 8-core 11th generation i9-11900K CPU, together with the nVidia RTX3080Ti graphics card and 64GB memory, does give me a stable and satisfying MSFS performance (from 40 something to 70 something fps) in general.

Instead of pondering out of nothing, I recalled the UserBenchmark utility I referenced before.  The followings are the results I got in the past weekend: Continue reading

839: G58 EIS Released

This is the fifth Engine Indication System (EIS) developed for the G58, which I didn’t expect I could done it by the end of the year.  MSFS_G58_EIS_GIFS

As the G58 is a two-engine aircraft, all features come with both Left and Right indications.  Moreover, the Fuel Tank Cross Feed option is also incorporated, which can be toggled by the left and right knobs on the FIP.

The Flight Endurance in hh:mm format and Range in Nautical Mile introduced from last EIS are surely included.

Very likely, this G58 EIS is the last or the second last EIS in my development plan for the default aircraft.  It’s not only becasue the layout of the EIS on the new SR22T is largely different from the original SR22 recently replaced, there are not much information could be found to support my work neither so far.

Anyway, for those who are interested in this G58 EIS, Continue reading

Merry Christmas

XMAS_2023

Thank You all for continuous supports over the years
Wish you have a Wonderful and Happy Holiday Season
and a New Year full of Peace and Prosperity

838: DA40-NG EIS Released

This the forth Engine Indication System (EIS) customized for the Diamond DA40-NG.MSFS_DA40-NG_EIS_GIFS

Since there’s no direct FS variables for the Piston Load of the aircraft in percentage, it took me quite a while to figure out an alternative way to implement it properly.

In addition, Flight Endurance in hh:mm format and Range in Nautical Mile are included by request, which are not consolidated in the first three EIS.   However, they will be added back when updates released.

Continue reading

837: FPS Display Now Stays ON

IMG_5814_resizeThe Show FPS display screen activated from Developer Mode now stays on even after Developer Mode is turned off.  It didn’t in the past.

This is good.  I don’t know when it was changed as I just noticed it not too long ago.

Sadly, there’s still no keyboard shortcut or hotkey to call it up or turn it off during the game.  We still need to go thru the Debug pull-down menu under Developer Mode.

Just in case you are not aware.

836: My “Limited by Main Thread” Fix

Like many other friends who have a decent computer but continuously haunted by the “Limited by MainThread in RED phenomenon while displaying the FPS under Developer Mode, I tried somethings last weekend that turned it in GREEN, even with about 10 fps increase in average.  The result really exceeds my expectation.


My computer is still the i9-11900K CPU with GeForce RTX 3080Ti card and 34-inch (3440 x 1440) Mi monitor.  Here’s what I did:

Continue reading