105: My TPM Switch Assignment

Updated: 2011-1004
Lately, I have replaced my long-time Saitek Yoke with CH Eclipse Yoke after re-tuning my FSX system several weeks ago.   Because of that, many controls of my gears have to be reconfigured accordingly.

Followings are the new switch assignments for the TPM.

Continue reading

104: Kill UTX in Orbx Regions

Lately, I’ve been helping scenery checking for Return to Misty Moorings’ coming Cambria Icefield Research Project (CIRP).

One team member Guy Maricich (known as Spud) commented the anomalies I reported as follows:

Due to time differences, installation differences and ‘the eye of the beholder’ differences there will always be anomalies showing.   Tom for instance, seems to have some objects that are floating more so than others do.   I suspect either he has addon MESH or something else that is causing him to see things a wee bit different than most of the rest of us. Continue reading

103: fsx.CFG – SmallPartRejectRadius

Small objects with 1 pixel in size far in distance are normally hidden by FSX, until the aircraft is approaching close enough.   By expanding small objects with larger pixels to this hidden group could bring noticeable performance improvement.

SmallPartRejectRadius allows the specifying of pixel size of small objects to be included to the list.

This function does not appear in fsx.CFG by default.   To use the function, Continue reading

102: Safely Switching Between Orbx Regions

Many months ago, I encountered errors a number of times when switching between Orbx’s NA and AU regions with FTX Central utility.    Since then, I started using the following approach:

Whenever switching from NA region to AU region or vice versa, I will switch to Default FSX region first as an intermediate step.

Continue reading

101: FSDiscover FTX AU POIs

Compared to NA regions, Orbx’s Australia doesn’t have much POIs to include, probably due to its early release dates.   Anyway, based on the FTX AU Landmarks post, three FSDiscover data files covering the whole country are compiled.   They are: Continue reading

100: FSDiscover FTX NA POIs + 100th Post Note

FSDiscover by Flight1 is a navigation tool addon for FSX, which is very useful in locating airports and sightseeing spots for flightsimmers.

Orbx’s NA BLUE Pacific North West (PNW) comes with an FSDiscover data file for the region’s Points of Interest (don’t remember if it was created by Orbx officially or by some members from its forum).    However, the file contains airports information in the region as well, which causes unnecessary duplications when FSDiscover is showing airport names.

Moreover, Continue reading

99: Figuring Out Your FlightSim Experience

FSX Loglook, written by Jean-Christophe Arnulfo, is quite a useful tool in displaying accumulated figures about one’s flightsimming experience.

It extracts following information:  Continue reading

98: fsx.CFG – Shift-Z Parameters

Someone just asked if there is any way to change the font size and color of the Shift-Z text.   Unfortunately, there isn’t any as far as I know, although some people reported that the paid version of FSUIPC might be able to change the color of the text.   But still, font size seems to be hardcoded and can’t be changed.

Anyway, this reminds me that in addition to the AverageFrameRate previously discussed when Shift-Z is pressed, there are a few more parameters that can be applied to the Shift-Z display as well: Continue reading

97: Double TPM Programmable Switches

Saitek’s TPM Control Unit comes with 9 programmable toggle switches.    However, FSX’s SETTINGS only recognizes their downward actions during BUTTONS/KEYS assignments.    In other words, only 50% of TPM’s programmability are used.

To fully utilize the TPM: Continue reading