47: Sorting Out Configurations

When using the Flying Zone approach, a number of similar files will be created and used, such as fsx-AU.cfg, fsx-NA.cfg, scenery-AS.cfg, scenery-EU.cfg, etc.

WinMerge is an extremely useful tool that allows you to compare the differences between files and folders.  It is completely free too.  You can download it from http://winmerge.org/

WinMerge

46: Alternative to fsx.CFG

Even using the Flying Zone Approach described in previous posts to configure the FSX system, it still provides general-purpose optimum settings only.

While flying around specific airports or areas, one may further need to fine-tune values of Target Frame Rate, Terrain and Water, Autogen Density, Traffic, etc.

Although this could be achieved via SETTINGS option in FSX, the SETTINGS option will simultaneoulsy revert TEXTURE_MAX_LOAD, TEXTURE_BANDWIDTH_MULT and LOD_RADIUS back to their default values of 1024, 40 and 4.5 respectively.

There seems to be no apparent option available but to quit FSX and change them back to your desire value via fsx.CFG.   However, this is silly since the fine-tuning objective is to make changes during a flightsim session.

The solution is as follows: Continue reading

45: Configuration Fits for ALL #5 – Back to BASIC

With all the files prepared from previous steps, here’s the BASIC programming part to load corresponding files automatically when a flying zone is selected.

C:\Users\Tom\AppData\Roaming\Microsoft\FSX

Continue reading

44: Configuration Fits for ALL #4 – fsx.CFG

The concept of this approach is to divide FSX into a number of flying zones so as to minimize the impact from too many addons installed onto the system.  Therefore, a number of corresponding fsx.CFG are created.  This not only allows customzing fsx.CFG for each flying zone but also makes subtle fine-tuning possible according to actual performance resulted from each scenery.

So, instead of having only ONE My Best FSX Setup, I am actually having EIGHT as shown in the table below.   The matching fsx.CFG will be loaded via the BASIC command when a zone is selected.

fsx.CFG for different flying zones

Next post regarding the BASIC program will be the last of the series.

43: Configuration Fits for ALL #3 – scenery.CFG

The more addons we install, the longer time FSX takes to load up a sim flight.  Deactivating sceneries from the Scenery Library won’t shorten load-up time as long as they remain in the Library.  The only solution is to remove them from the library completely.

Followings are scenery.CFG files modified for flying zones mentioned in Configuration Fits for ALL #2.  The matching scenery will be loaded via the BASIC program when a flying zone is selected. Continue reading

42: Configuration Fits for ALL #2 – The Files

The more addons we install, the longer time FSX is needed to load up, no matter if SSDs or 1,000rpm HDDs are used.   My system has nearly 400GB of third-party sceneries, not to mention additional aircrafts.   FSX load-up time, imaginable, is intolerably long.  Deactivating sceneries through Scenery Library under Setting will not help.

The main purpose of this flying zone approach is to trim down FSX system size and speed up loading and execution performance, without deleting any addons.  At present, I splitted my system into 8 Flying zones according to specific Landclass and Scenery installed.  They are: Continue reading

41: Configuration Fits for ALL #1 – The Concept

I usually flightsim only in areas with third-party sceneries installed.  FSX, however, performs vastly different due to scenery’s complexity and technology used.

Like many others, I’ve been searching for and experimenting tweaks and suggestions, aiming to get the best FSX result.

Unfortunately, One Setting that Fits for All simply doesn’t exist.    My Best FSX Setup may not apply to others at all, for example.

Inspired by Orbx’s FTX scenery approach, I started reconfiguring my FSX system into different flying zones about a year ago.  Tweaks and settings, therefore, are specifically customized to target the best result for a particular scenery or flying zone under the same hardware setup.

Nevertheless, the concept is pretty simple: Continue reading