826: Loading Time Issue in Swiss after SU13

After recent sim update 13, all my session loading time to any airport in Switzerland was untolerably long.  I tested to find out that it could take up to 20 mins.  Under such circumstances, I had no choice but to break MSFS from running.

Earlier today I noted that Taburet had released an update to “fix the loading issue” of its “Switzerland Austria Roads”.  It gave me a cue that the loading time issue I’d been facing could be caused by the “Switzerland Austria Waterflow 2” enhancement from the company as well.

Without much hesitation, the addon was disabled and bingo.  The issue was gone.

Hope there will be an update to fix the issue of the Waterflow addon soon.

825: Bowerman (KHQM) is Back

The freeware Bowerman Airport (KHQM) from Orbx was my “home” base during FSX and P3D simulation times.  It was missing in MSFS until vbazillio who revived it a few days ago.  It’s pretty well-done and I don’t see any anomaly from it.
KHQM_resizeFor those who love this airport could download the addon from here.

A big thank to vbazillio.

BTW, Continue reading

824: Comanche EDM 830 Preview

Here’s a short video preview of the EDM-830 Engine Monitoring System being developed for the A2A PA24-250 Comanche as mentioned before.

The overall structure is done.  It may still need another week or two to complete the work, however, as the implementation of the panel is not only complicated technically but also in layout and design.


Nevertheless, I am quite happy with it so far since I also learned new skills when implementing it. Continue reading

Cockpit: Roland (EDKB, Germany)

Roland (DuRo55) is a member of the well-known German flying community FRIESENFLIEGER, which is a large group of enthusiasts flying VFR and GA planes or helis only on VATSIM.  He is actually the one who suggested me the development of the newly released A2A PA24-250 Comanche Gauges.  Following is his cockpit with the Comanche set.

Builder: Roland (DuRo55)
Location: Bonn, Germany
ICAO: EDDK, Cologne Bonn Airport & EDKB, Bonn-Hangelar Airport

23-0910_DuRo55_01
Project Notes: Continue reading

823: Gauges for A2A MSFS Comanche

I managed to have a break during the summer months.  Althought trivial things to take care of were still unavoidable, it was good.

During the period, I received a suggestion from Roland, who told me that the PA24-250 Comanche by A2A was hot and asked if I would develop gauges for it.

Frankly, I am really not a fan to any airplane needing SPAD.neXt to run gauges on the Flight Instrument Panels (FIPs).  I am not saying that SPAD.neXt is no good.  I just want something install-and-go.

Anyway, here’s the Comanche gauge set just completed, in which many new features and operations are just possible with SPAD.neXt. For example, assigning multiple functions to a single button to imitate a more realistic operation, etc.

Except the EDM-830 Engine Monitoring System that is a definite to follow in a couple of weeks, Continue reading

822: My MSFS ReShape Settings 23-0705

Some major changes have been done to my last ReShade Settings made in February according to various trials over the last few months:  ReShade_230705
Tint (Sepia.fx) and Vibrance (Vibrance.fx) effects used previously have been removed.  Yet, Continue reading

821: Better Check Again after Driver Update

My last update to the current nVidia driver version 536.23 reminded me about this:
It’s advisable to check the 3D Settings again after the update, even though I have chosen the Express Option which is supposed to keep the last settings intact.
nVidia Driver Update
It’s because I encountered many times my settings were somehow changed or reverted to default after the updates.
Continue reading

820: Fix to Startup Failure Caused by DX12

The latest nVidia Driver version 536.23 claimed that it had fixed a potential random crash error in MSFS running DX12 with driver 531.41 and after.
nVidiaDriver-DX12
I couldn’t confirm if the fix works or not since my MSFS crashed to desktop (CTD) during startup after I changed to use DX12 with the new driver.

Anyway, here’s how I fixed the startup failure caused by moving to DX12, after confirming that the error couldn”t be solved by rebooting, etc. Continue reading