Although I said that FSX is still my preferred simulator platform, it doesn’t mean that I am totally giving up on P3D V2. The two main issues that stop me from swtiching to this highly expected simulator are third-party addon compatibility and lagging FIP gauges.
For the first one, I couldn’t do anything but to wait for updates and fixes from either Lockheed Martin or related developers or we users ourselves. For the second, after weeks of on-and-off trials and errors, I am glad to say that the lagging issue my FIPs encountered has been generally reduced to a minimum level that is now fully playable under P3D environment.

Frankly speaking, I was really a bit nervous about my bold decision of upgrading to the new OS. And I was prepared to encounter all sorts of unexpected FSX problems plus the notorious crash-to-desktop (CTD) issue.




